Event serves for launching audio and visual effects. A single event can only launch one type of effect - either audio or visual.
Entity name
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name of object shown in the editor
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 (Disc 1).ISO/Addons/Vietcong Map editor/PteroEngineII.chm/pics/props_node_properties.png)
Clip Distance
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distance in meters to which object is drawn (it isn't drawn any further)
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Current
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sets the current distance of the camera from the object center
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 (Disc 1).ISO/Addons/Vietcong Map editor/PteroEngineII.chm/pics/props_event.png) Fill in the effect ID next to its type.
Currently, Flare objects are not supported.
Sound: Select
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opens the dialog in which sounds can be selected
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 (Disc 1).ISO/Addons/Vietcong Map editor/PteroEngineII.chm/pics/event_sound_select_dialog.png) Seznam Sound groups obsahuje skupiny zvuků a Sounds jednotlivé zvuky ve vybrané skupině.
Sound: Effect
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opens the dialog in which visual effects can be selected
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 (Disc 1).ISO/Addons/Vietcong Map editor/PteroEngineII.chm/pics/event_fx_select_dialog.png) The important thing here is the selection of an effect. The list of sub-effects serves only informative purposes.
 (Disc 1).ISO/Addons/Vietcong Map editor/PteroEngineII.chm/pics/props_event_impulse.png) The timing of the effect can be set in the following ways:
Signal
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the effect is launched only by script
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Effect interval
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basic effect settings
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Defined
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user-defined settings
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